Gregory S. Reed

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Tire Friend

Bouncing and rolling to the finish line!

About Tire Friend

Tire Friend is a 3D platform game currently in development. I’m programming it using C# and the Unity game engine, creating 3D models using Blender, and implementing custom GLSL shaders. There’s a bit more info on Steam right here 🗗, though the release date is not yet known.

Game engine demonstrations

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