A five-year-old kid and his mission to save his 100 baby cousins
About Centuple Trouble
Centuple Trouble is a puzzle-platform game in development. Sort of.*
If you have Adobe Flash installed, you can play the game here 🗗.
Or, you can download the standalone version here. (This version, unfortunately, doesn’t allow saving games.)
The goal in Centuple Trouble is to rescue your 100 baby cousins, each stashed in one of 100 different levels. Along the way, you can grab toys, such as balloons, pogo sticks, and taffy to navigate through the levels. You can stun baddies by jumping on top of them, but you won’t kill them. Centuple Trouble is a puzzle game at heart, and you often need to use the baddies as stepping stones, switch-throwers, and.. other things.
You can get hit exactly twice: one removes the heart in the HUD; another kills you. There’s also a timer, but reaching 0 has no real effect. What’s the deal? Well, there’s a total of one dollar, or 100 cents, ready for the taking for every level. 50 cents are collectible in the form of pennies and nickels scattered throughout the level. If you rescue your cousin at the end of the level, you are awarded 25 cents. If you finish the level before the timer runs out, you are awarded another 25 cents. Collecting a full dollar in a level awards you with the warm, fuzzy, accomplished feeling that you were able to collect a full dollar in a level.
Centuple Trouble was, unfortunately, developed using ActionScript and Adobe Flash. Flash is dead. As of now, development on Centuple Trouble has ceased.
That said, there may be a revival of the project sometime in the future. Haxe, a language similar to ActionScript, has stepped up to the plate. Haxe allows a game to be deployed to Windows, mobile, and a variety of platforms! That’s certainly the opposite of a dead language. It would be exciting to port Centuple to Haxe and continue where I left off.
The version of the game made playable above is an alpha version, and so it has a good debug feature so that you can see the entirety of the game: Press C+B+A on the map screen to unlock every level! Around 40 of the planned 100 are in the game.